First Steps: Freedom in the Open World (Part 5)

Welcome to Part 4 of my “First Steps” project which focuses on restrictions, guidance, and freedom in the initial moments of open world games. You may find it helpful to visit Part 1 for an introduction to the project and an overview of my line of inquiry. In the weeks to come, I’ll also be playing The Witcher 3: Wild Hunt, and Grand Theft Auto V. In previous weeks I … Continue reading First Steps: Freedom in the Open World (Part 5)

First Steps: Freedom in the Open World (Part 4)

Welcome to Part 4 of my “First Steps” project which focuses on restrictions, guidance, and freedom in the initial moments of open world games. You may find it helpful to visit Part 1 for an introduction to the project and an overview of my line of inquiry. In previous posts, I talked about The Elder Scrolls V: Skyrim and The Legend of Zelda: Breath of the Wild. Fallout 4, … Continue reading First Steps: Freedom in the Open World (Part 4)

First Steps: Freedom in the Open World (Part 3)

Welcome to Part 3 of my “First Steps” project which focuses on restrictions, guidance, and freedom in the initial moments of open world games. You may find it helpful to visit Part 1 for an introduction to the project and an overview of my line of inquiry. Last week I talked about The Elder Scrolls V: Skyrim, and in the coming weeks, I’ll be playing Horizon Zero Dawn, Fallout 4, … Continue reading First Steps: Freedom in the Open World (Part 3)

First Steps: Freedom in the Open World (Part 2)

Welcome to Part 2 of my “First Steps” project, which focuses on restriction, guidance, and freedom in the initial moments of open world games. You may find it helpful to visit Part 1 for an introduction to the project and an overview of my line of inquiry. In the coming weeks, I’ll also be playing The Legend of Zelda: Breath of the Wild, Horizon Zero Dawn, Fallout … Continue reading First Steps: Freedom in the Open World (Part 2)

First Steps: Freedom in the Open World (Part 1)

“Whenever we proceed from the known into the unknown we may hope to understand, but we may have to learn at the same time a new meaning of the word ‘understanding.” – Werner Heisenberg Welcome to the first post of many focusing on open world games! It’s a project I’ll be working on over the first few months or so of the Spring semester. (FYI, this … Continue reading First Steps: Freedom in the Open World (Part 1)

Let’s Talk about Water…

That’s right, water. Intrigued yet? What I’m specifically referring to is the water in Assassin’s Creed Origins. Those who know me well, know that I take interest in and enjoy the environmental elements of video games. I got some kicks from the sunsets in The Witcher 3 and the rain in Uncharted 4. Weather and other environmental elements have come a long way in video games, … Continue reading Let’s Talk about Water…