Press Start: Reflecting on My Teaching and Looking Ahead

In 2017, I wrote my first post in the “Press Start” series. The series highlights ways gaming can be incorporated into college-level writing classes. Since that first post, I’ve grown a lot in general and as an educator. I’ve been teaching rhetoric/composition courses for nine years and much has changed, including how I use video games and other media in the classroom. When I started … Continue reading Press Start: Reflecting on My Teaching and Looking Ahead

Nostalgia: Harvest Moon 64

Video game-related nostalgia is something that crops up every now and then, particularly in winter when I find myself spending more time inside seeking comfy experiences and entertainment. For a few reasons, winter tends to be a reflective season for me. In that vein, I decided to work on a little video project where I discussed nostalgia and one of my favorite games–Harvest Moon 64. Continue reading Nostalgia: Harvest Moon 64

Screenshot: Knife Sisters

Knife Sisters (2019, PC), from Bobbi Sand and Transcenders Media, is a visual novel that explores consent and relationships via a diverse cast of twenty-somethings. Players experience this story of (mis)adventure, anxiety, and community through the perspective of Leo, who is nonbinary (!!), socially awkward, and seemingly incapable of feeling love. Leo lives among and adjacent to characters such as Ayana (Leo’s best friend) and … Continue reading Screenshot: Knife Sisters